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Kissenger Takes Paris 68'

Password: BTSDodge24

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This project was a proof of concept for filmmaker Jeffrey Stanzler. The big idea was to intertwine AI-generated content with virtual production. Having experience with AI generation, I was recruited to this project to design and animate the virtual production displays. Using a combination of AI programs like ChatGPT, Runway ML, and Midjourney, as well as Unreal Engine and Adobe After Effects. I was able to generate the pieces you see above. Two street views of Paris in the late 50s. 

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On set, I worked alongside the virtual production technicians at ROE Creative Display in Chatsworth, Los Angeles.

Ship of Fools

Welcome to the Ship of Fools! This Cheers-inspired virtual reality game introduces the participant to a boatload of (5) characters who are down on their luck and all dealing with something in their own lives, and they can all be found sulking in the Ship of Fools. The objective of the game is to enter the bar and listen to, and then uplift all of the customers before time runs out and the participant gets stuck with them! 

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This game is an interactive experience incorporating spatial audio, agency, and 6-DOF! With a majority role in the production of the game, I designed the virtual space and the interactability, as well as the mobility and spatial sound design. The whole project was built in Unreal Engine 5.4 using the HTC Vive Focus 3. From node-based programming to interior design, this project was an absolute blast.

Hey Meta! Series 

This past summer, as I explored Europe, I took my Meta Ray-Ban glasses with me. As I collected an incredible amount of footage, i thought what better way to tell a story about my travels other than to create engaging Instagram and TikTok reels 

Tiny Edits

An award-wining multi media company 

Ship of Fools Presentation .pdf

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